#include "Lock.h"
SK

Lock::Lock ()
{
	InitializeCriticalSection (&this->sc);
}

Lock::Lock (const Lock& other)
{

}

Lock::~Lock()
{
	DeleteCriticalSection (&this->sc);
}

void Lock::lock (void)
{
	EnterCriticalSection (&sc);
}

void Lock::unlock (void)
{
	LeaveCriticalSection (&sc);
}

EK